package ludumdare.game;

import java.util.HashMap;

public class SpriteManager {

	static HashMap<String, Sprite> sprites = new HashMap<String, Sprite>();
	
	public SpriteManager() {
		
	}
	
	/** Add a sprite */
	public static void addSprite(String str, Sprite s) {
		sprites.put(str, s);
	}
	
	/** Return sprite of given string */
	public static Sprite getSprite(String str) {
		if (sprites.get(str) != null)
			return sprites.get(str);
		else {
			System.out.println("Can't find: " + str);
			System.exit(-1);
			return null;
		}
	}
	
}
